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Getting Started with Basalt

Installation

Check out the download guide to learn how to get Basalt on your CC:Tweaked computer.

Creating Your First UI

Here's a simple example that creates a window with a button:

lua
local basalt = require("basalt")

-- Get the main frame (your window)
local main = basalt.getMainFrame()

-- Add a button
main:addButton()
    :setText("Click me!")
    :setPosition(4, 4)
    :onClick(function(self)
        self:setText("Clicked!")
    end)

-- Start Basalt (starts the event loop)
basalt.run()

Adding More Elements

You can add various UI elements to your frame:

lua
-- Add a label (text)
main:addLabel()
    :setText("Hello World")
    :setPosition(4, 2)

-- Add an input field
main:addInput()
    :setPosition(4, 6)
    :setSize(20, 1)

-- Add a list
main:addList()
    :setPosition(4, 8)
    :setSize(20, 6)
    :addItem("Item 1")
    :addItem("Item 2")

Basic Properties

Most elements support these common properties:

lua
element:setPosition(x, y)        -- Set position
element:setSize(width, height)   -- Set size
element:setBackground(color)     -- Set background color
element:setForeground(color)     -- Set text color

Basic Events

Elements can respond to user interaction:

lua
element:onClick(function(self)
    -- Called when clicked
    -- 'self' refers to the element that was clicked
end)

element:onEnter(function(self)
    -- Called when mouse enters (CraftOS-PC only)
end)

element:onChange("text", function(self, value)
    -- Called when the "text" property changes
    -- 'value' contains the new value
end)

Using monitors instead

Basalt can also render to monitors. Here's how:

lua
local basalt = require("basalt")

local main = basalt.getMainFrame()

-- Get a reference to the monitor
local monitor = peripheral.find("monitor") 
-- Or use a specific side: peripheral.wrap("right")

-- Create a frame for the monitor
local monitorFrame = basalt.createFrame()
    :setTerm(monitor)

-- Add elements like normal
monitorFrame:addButton()
    :setText("Monitor Button")
    :setSize(24, 3)
    :setPosition(2, 2)

-- Start Basalt (handles all frames automatically)
basalt.run()

You can have multiple frames on different screens - just call basalt.run() once at the end!

Next Steps

Released under the MIT License.