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Canvas Plugin Guide ​

The Canvas plugin allows you to draw various shapes and text on your elements. It provides a simple yet powerful way to create custom graphics.

Basic Usage ​

First, you need to get the canvas object:

lua
local main = basalt.createFrame()
local canvas = main:getCanvas()

Drawing Functions ​

Lines ​

Draw a line from point (x1,y1) to (x2,y2):

lua
canvas:line(1, 1, 10, 10, "*", colors.red, colors.black) -- Draws a red line

Rectangles ​

Create rectangles with specified dimensions:

lua
canvas:rect(5, 5, 10, 5, "#", colors.blue, colors.white) -- Creates a blue rectangle

Ellipses ​

Draw ellipses/circles:

lua
canvas:ellipse(10, 10, 5, 3, "@", colors.green, colors.black) -- Creates an ellipse

Text ​

Write text at specific coordinates:

lua
canvas:text(1, 1, "Hello World!", colors.yellow, colors.black)

Color Management ​

Background Colors ​

Set background color at specific coordinates:

lua
canvas:bg(1, 1, colors.blue)

Foreground Colors ​

Set foreground color at specific coordinates:

lua
canvas:fg(1, 1, colors.white)

Render Types ​

The canvas plugin supports two different render types that control when the canvas commands are executed:

Setting the Render Type ​

lua
canvas:setType(type)

Parameters:

  • type: String, either "pre" or "post"
    • "pre": Commands are executed before the main object rendering (default)
    • "post": Commands are executed after the main object rendering

Example:

lua
-- Create a canvas that renders after the main object
local canvas = main:addCanvas()
canvas:setType("post")

-- Add commands that will now execute after main rendering
canvas:addCommand(function()
    canvas:drawText(1, 1, "Overlay Text")
end)

-- or
canvas:line(1, 1, 10, 10, " ", colors.red, colors.green)

Note: Changing the render type affects all subsequent commands added to the canvas. You can have multiple canvas objects with different render types on the same base object.

Canvas Commands ​

Canvas commands allow you to create custom drawing operations using low-level drawing functions. Available commands are:

  • textFg - Set text foreground color
  • textBg - Set text background color
  • drawText - Draw text
  • drawFg - Draw foreground colors
  • drawBg - Draw background colors
  • blit - Draw text with foreground and background colors
  • multiBlit - Draw multiple blit operations

Adding Commands ​

lua
-- Example of proper command usage
canvas:addCommand(function()
    -- Draw red text on black background
    canvas:drawText(1, 1, "Hello")
    canvas:drawFg(1, 1, colors.red)
    canvas:drawBg(1, 1, colors.black)
    
    -- Or use blit for more efficient drawing
    canvas:blit(1, 2, "Hello", "fffff", "00000") -- white on black
end)

Advanced Blit Example ​

The multiBlit function allows you to render text efficiently in a rectangular area:

lua
canvas:addCommand(function()
    -- Parameters: x, y, width, height, text, fg, bg
    canvas:multiBlit(1, 1, 5, 3, 
        "HelloWorld!Hello", -- text (width * height characters)
        "ffffffffff", -- fg colors (width * height characters)
        "0000000000"  -- bg colors (width * height characters)
    )
end)

Note: Do not use drawing functions like line, rect, or ellipse inside commands as this will cause render queue issues. Use the low-level drawing functions instead.

Released under the MIT License.